Moon Studios, the developer behind Ori and the Blind Forest and Ori and the Will of the Wisps, just unveiled its next project at The Game Awards. It's called No Rest for the Wicked, and it represents the studio's first foray into the Diablo genre of isometric ARPGs.
No Rest for the Wicked, based on what we've seen so far, is quite the far cry from the Ori games while still being recognizable as a Moon Studios game. It takes place in a gorgeous, painting-like world with significant verticality and scale, hidden treasures, monsters to fight, and plenty of quests. It also features intense action combat necessitating practice, skill, and timing - not button-mashing, per the press release.
The game takes place in the year 841 in the kingdom of Isola Sacra, just as the king passes away. The transition of power to his successor quickly becomes fraught and turns into conflict, while at the same time a plague hits the island nation manifesting in horrible disease-ridden beasts.
Players can fight through the monsters and enemy armies alone or alongside up to three other players in online co-op, including the ability to work together to overcome challenges or split up the group entirely to explore simultaneously, but alone.
No Rest for the Wicked is being published by Private Division, and is planned for an early access release on PC in Q1 of 2024, with full releases planned later on for PC, PlayStation 5, and Xbox Series X and S. More details are expected on march 1 in a digital showcase called "Wicked Inside" airing on YouTube and Twitch.
For everything else coming out of The Game Awards, keep an eye on IGN, or check out our full roundup of everything announced here.
Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.