PlayStation has detailed the wealth of accessibility features coming to Marvel's Spider-Man 2 at launch on October 20.
Revealed on the PlayStation Blog, Insomniac Games' advanced senior UX researcher Michele Zorrilla outlined the new and returning features intended to let as many people as possible play the game. Accessibility design researcher Sam Schaffel also took to the PlayStation Blog to explain how the PlayStation Access controller can be used effectively with Spider-Man 2.
Alongside the previously revealed ability to slow down gameplay, Insomniac has also added shortcuts that allow players to assign a variety of options to the Left or Right D-pad buttons.
Level modifiers take difficulty options one step further, letting players individually customise each gameplay element such as enemy health, enemy damage, stealth awareness, puzzle complexity, parry timing, and more.
Other gameplay assists look to make other parts of Spider-Man 2 more accessible, such as the chase assist which returns to reduce the speed of targets and increase how long players have before they escape, amongst other features. Quick time event autocomplete also looks to reduce motor fatigue by changing repeated button presses from taps to hold and more.
Audio frequency controls will also allow players to disable uncomfortable sounds like high-pitched ringing with high frequency cut-off, the bass of an explosion with low frequency cut-off, or modify things further with a custom setting.
Insomniac also has plans to add more accessibility features like audio descriptions, a screen reader, and captions, but these won't be available at launch and will instead arrive in a free update in December.
A Spider-Man 2 trailer released in July gave fans a pretty in depth look at the big bad Venom and finally settled a hot debate over his true identity. While fans were torn over Harry Osborn, Kraven the Hunter, or Eddie Brock, Insomniac all but confirmed who's really behind the mask (or goo).
Despite his intensity of the trailers, the baddie has also been the subject of a laugh amongst internet users after PlayStation offered Spider-Man fans "19 inches of Venom".
Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.