Since the launch of Eiyuden Chronicle: Hundred Heroes in late April, some versions of the game have been plagued by quite a few bugs, including one that prevented a key character from being recruited on Switch. Now, after development team Rabbit & Bear prioritized fixing the game's bugs in April, the game's biggest patch yet is now out.
Today, in a post on Twitter/X, the team behind Eiyuden Chronicle announced the game's latest patch, which resolves quite a few major problems that sparked player complaints, including issues with story progression and a bug where time spent with support characters wasn't properly counted. The patch is now available on all platforms.
Patch Announcement(June 4, 2024)
— 【公式】Eiyuden Chronicle (百英雄伝) (@eiyuden) June 4, 2024
A new patch has been distributed.
Platforms:
Steam, EPIC, GOG, PS5, PS4, Xbox Series X|S, Xbox One, PC Game Pass
Issues resolved:
1) Stability improvements
2) Issue where time spent with Support characters were not counted even if they were… pic.twitter.com/cD2W8uahVl
The patch also fixes a few things like stability, localization, and graphics. Rabbit & Bear also promised that the next patch, due out later in June, will address issues specific to the Switch, adding another patch to the game's roadmap that currently includes several story expansions due out later this year.
The full list of improvements and issues resolved can be found below:
- Stability improvements
- Issue where time spent with Support characters were not counted even if they were in the party.
- Issue where some magic skills did not have an attribute affinity correction.
- Story progression issues
- Graphic issues
- UI control issues
- Dungeon gimmick issues
- Localization issues
- Adjustment to character voice volume
- End credit revision
- Additional improvements and bug fixes
Led by Suikoden series creator Yoshitaka Murayama before his death, Eiyuden Chronicle: Hundred Heroes has been deemed a spiritual successor to Suikoden, the beloved 1990s RPG series. We gave Hundred Heroes a 7 in our review, saying it "mostly succeeds in weaving the stories of multiple countries and characters together into a sprawling epic" despite a slow start.
Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun, and they're currently developing a game called Garage Sale. Find them on Twitter: @ameliazollner.